Report on the Collectibles and NFT Markets, 2022-2032
Market Decipher has released revised data and insights in its latest version research, Collectibles Market and NFT Market Statistics Report, 2022 - 2032. The study scope has been significantly adjusted in the new report, which estimates the collectibles market size at $402 billion in 2021 (actual value) and forecasts it to reach $1 Trillion by 2032. Digital art, sports NFT, and trading cards are among the fastest expanding industries. Collectibles are evolving as a high-returning investment category. It is an excellent opportunity for businesses to invest in the Indian NFT market.
"Market Decipher has completely redesigned its vast database on the Collectibles Industry, which now contains over 200 products. The most recent insights and projections have discovered fresh areas of profitability. Market insights can shed light on several market segments that were previously thought obscure. NFT, which has recently been impacted, is predicted to reach new highs in 2022 and beyond. Digital collectibles prices have risen as a result of the demand for non-fungible tokens generated by online investors and collectors. College Memorabilia is gaining popularity in both physical and NFT leagues. Collectibles are dominating the home décor industry."
Through a Web3 experience, Tezos India and BeFantastic welcomed visitors into the world of digital art
Tezos India, a significant organisation in India that promotes the Tezos blockchain ecosystem, and BeFantastic, a Bangalore-based TechArt platform, have recently joined to bring the world of clean NFTs and digital art to the 2022 India Art Fair. At an exclusive stand during India's largest art event, thousands of visitors were exposed to special digital art NFTs generated on the Tezos blockchain, which is renowned for its energy efficiency.
Sports NFT: A massive opportunity, with revenue expected to exceed $3 billion by 2022
As per the current trend, spot NFT is projected to be widely distributed in 2022 via multiple online markets. Two main tokenized items are limited edition video clips and player trading cards. By the end of this year, sports NFT is predicted to have grown by 60%. Demand has resulted in the development of specialised sports NFT marketplaces. This year, demand is increasing, and new businesses are developing to capitalise. Sports leagues have played an important role in launching new trading cards and NFTs of historical game moments in the form of video clips. Almost every major sports league has a trading card agreement with a manufacturer.
"To a large extent, NFT trading cards will eclipse the actual card sector. NFTs will account for about half of the collectibles industry's income ".
In a technology-driven marketplace, the world is growing more receptive to collecting toys, and the fusion of physical and digital thrives
As markets become more technologically connected, more collector toys are being developed. Toys can now develop hype with youngsters faster than ever before, thanks in large part to the growth of streaming services and social media. Technology is one of the primary reasons collectibles are regaining popularity. In terms of collectibles, video games are on the rise, and they can teach classic toys a thing or two. They have encouraged progress by establishing rarity and goals.
The growing availability of internet connectivity and the existence of digital material in the entertainment industry are driving the worldwide animation collectibles market forward. Toy collections linked with movies and TV shows are expected to skyrocket in the near future through both offline and online distribution methods. Furthermore, rising urbanisation, internet growth, and e-commerce are important factors propelling the animation collectibles industry. A big chunk of the market for Collectible Toys is driven by Avengers, Star Wars, and other movie IPs. As a result, unlike traditional toys, this market is not seasonal.
UpperDeck and Fanatics are two companies that are heavily involved in the strategic sector
Upperdeck has released a new collection of Call of Duty LeagueTM esports trading cards. Blizzard Entertainment Trading Cards were also introduced. Upperdeck recently released the first-ever fully licenced trading card for All Elite Wrestling. Upper Deck, the preeminent worldwide sports and entertainment trading card, memorabilia, and collectibles firm, announced a brand-new addition to its ever-growing trading card and memorabilia collection earlier in 2021 through an exclusive, multi-year contract with All Elite Wrestling (AEW).
University and College Sports Memorabilia/Cards/NFT is becoming increasingly popular
Nike Inc. and Fanatics Inc. have agreed to share the rights to design and produce collegiate sports gear for a number of prominent universities. In addition, Fanatics Collectibles and Topps have announced extensive arrangements to make collegiate football and basketball trading cards, with almost 150 universities and over 200 name, picture, and likeness deals with athletes.
"Fanatics intends to expand the Zerocool trading card brand, which focuses on pop culture, art, and entertainment rather than typical sports cards."
What is the impact of NFTs on the collectible trading card industry?
NFT eliminates the possibility of passing off a counterfeit item as real and shortens the time-consuming authentication procedure.
Increased trading card diversity and utility: As the popularity of NFTs grows, a growing number of prominent musicians, celebrities, and major sports organisations are entering the NFTs sector as a new way to reach out to new audiences. As a result, there is a broader selection of trading card games and collectibles available on NFT markets.
Reduced value depreciation: Crashes, stains, and scratches are frequent with actual trading cards. Because NFT trading cards are digital, they are resistant to normal wear and tear and eliminate the chance of damage, loss, and theft.
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